Feb 16, 2012, 10:55 PM // 22:55
|
#2
|
Academy Page
|
I really wish they'd give more details about the hero AI improvements. Does melee not suck now? Do they not sit around sucking their thumbs in savannah heat anymore? Details, details!
|
|
|
Feb 16, 2012, 11:00 PM // 23:00
|
#3
|
Wilds Pathfinder
Join Date: Mar 2006
Profession: Mo/Me
|
Wonder what the FA change is. Can turtle be tanked now? Can gunther be lured out now?
|
|
|
Feb 16, 2012, 11:02 PM // 23:02
|
#4
|
Lion's Arch Merchant
Join Date: Jul 2008
Guild: [DVDF]
Profession: P/
|
I too am eager for more details on the hero A.I. fix.
The change of difficulty to Tracking the Corruption (HM) was needed too, though its a bit late now that I've done it, so now it'll just serve to make me look crap infront of my friends who haven't done it yet and will wonder what all the fuss was about lol. Nevermind.
|
|
|
Feb 16, 2012, 11:04 PM // 23:04
|
#5
|
Krytan Explorer
Join Date: Nov 2005
Guild: In Memorium [iBot]
Profession: Mo/A
|
Tracking the Corruption seems like an odd one to rebalance. That one was extremely easy for me even in HM. I would have prefer a rebalance of Trading Blows to not make the NPC monks kill themselves with wand spam on Clumsiness/Wandering Eye instead of, you know, healing themselves. But maybe the AI rebalance did something like that. I didn't think there were monsters in that quest that had those skills but I saw all three of them attack, get interrupted on the attack, and lose a bunch of health.
Last edited by DRGN; Feb 16, 2012 at 11:07 PM // 23:07..
|
|
|
Feb 16, 2012, 11:09 PM // 23:09
|
#6
|
Desert Nomad
Join Date: Oct 2005
Location: Holland
Guild: [GaMe]
Profession: Rt/
|
whahahaha
talking to a friend about him quit at that quest, and me talking about bad melee heroes
then this update gave me a huge laugh, like anet found it out, that we were having troubles with some stuff
i hope melee heroes now will fle from AoE, and will attack 1 target at a time and wont run back when killed 1..... hoping can be good, lets check out later
..... just this --->
|
|
|
Feb 16, 2012, 11:12 PM // 23:12
|
#7
|
Ascalonian Squire
Join Date: Feb 2012
Guild: The Clock and Cog Inn [QED]
Profession: Me/
|
Yeah, it'd be nice if melee heroes became useful, especially sins, but that may be asking too much. Be great if i could have a few warriors protecting my new mesmer though. xD
|
|
|
Feb 16, 2012, 11:14 PM // 23:14
|
#8
|
Desert Nomad
|
Can only hope for melee AI improvements (assassin in particular, would like a reason to use Miku). Of course, seeing the improved enemy AI will be a nice thing as well.
Quote:
Originally Posted by DRGN
Tracking the Corruption seems like an odd one to rebalance. That one was extremely easy for me even in HM. I would have prefer a rebalance of Trading Blows to not make the NPC monks kill themselves with wand spam on Clumsiness/Wandering Eye instead of, you know, healing themselves. But maybe the AI rebalance did something like that. I didn't think there were monsters in that quest that had those skills but I saw all three of them attack, get interrupted on the attack, and lose a bunch of health.
|
whaa? Tracking the Corruption is the only hard mission in WoC. I don't even know which one trading blows is, all the others I sailed through effortlessly.
|
|
|
Feb 16, 2012, 11:14 PM // 23:14
|
#9
|
Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
|
After getting my heroes wiped out in 3 seconds with Sabannah Heat, I hope that at least they avoid it faster.
As for melee heroes, my main problem is that they tend to move back to the leader too often, instead going to another nearby enemy, bringing other foes along with them.
Let's see if they stop doing that.
I hope they find time to write down some developer updates so we can know what exactly has changed with heroes.
|
|
|
Feb 16, 2012, 11:16 PM // 23:16
|
#10
|
Krytan Explorer
Join Date: Nov 2005
Guild: In Memorium [iBot]
Profession: Mo/A
|
Tested Miku on the Isle of the Nameless...didn't really notice any difference tbh. She used Jagged+FF+Death Blossom properly on the first chain sometimes, but most of the time she just had the usual delay. Still took her a long time to get into melee as well,
Quote:
Originally Posted by Kunder
Can only hope for melee AI improvements (assassin in particular, would like a reason to use Miku). Of course, seeing the improved enemy AI will be a nice thing as well.
whaa? Tracking the Corruption is the only hard mission in WoC. I don't even know which one trading blows is, all the others I sailed through effortlessly.
|
Eh might be because I was able to ball them all up properly as Derv for Panic. I can see some of these quests being a real bitch if you aren't a melee character, so take what I say with a grain of salt. I'm not gonna sit here and say people are bad for having trouble with it because we all have that one quest that gets us.
Trading Blows is the one where you have to keep the three horribly stupid Kurzick Monks alive.
Last edited by DRGN; Feb 16, 2012 at 11:20 PM // 23:20..
|
|
|
Feb 16, 2012, 11:17 PM // 23:17
|
#11
|
Desert Nomad
Join Date: Mar 2008
Location: Sacramento, CA
Guild: Geezers
Profession: R/
|
I wonder if hero AI improvement includes stupid pet behavior.
|
|
|
Feb 16, 2012, 11:43 PM // 23:43
|
#12
|
ArenaNet
Join Date: Apr 2010
Location: Seattle
|
Quote:
Originally Posted by Surgo
I really wish they'd give more details about the hero AI improvements. Does melee not suck now? Do they not sit around sucking their thumbs in savannah heat anymore? Details, details!
|
Details are actually on the wiki as Joe Kimmes (Programmer Extraordinaire of the Live Team) said here:
Look at "Ununused skills" and "Misused skills" on this page:
http://wiki.guildwars.com/wiki/Hero_...ted_beha vior
__________________
Stéphane Lo Presti
Community Manager
ArenaNet, Inc.
|
|
|
Feb 16, 2012, 11:51 PM // 23:51
|
#13
|
Jungle Guide
|
For the love of...give us the godamned second part of the ele update! A stagger was understandable, to gauge the effects of the elites. This is just ridiculous, New Year and WoC is out of the way.
|
|
|
Feb 17, 2012, 12:18 AM // 00:18
|
#14
|
Desert Nomad
Join Date: Jan 2010
Guild: [Pink]
Profession: P/
|
Quote:
Originally Posted by Xsiriss
For the love of...give us the godamned second part of the ele update! A stagger was understandable, to gauge the effects of the elites. This is just ridiculous, New Year and WoC is out of the way.
|
I would hope that they would prioritise more pressing skill updates (like the paragon and ranger ones) over the ele update.
|
|
|
Feb 17, 2012, 12:23 AM // 00:23
|
#15
|
Jungle Guide
|
Yeah but the other half really shouldn't take long, whilst looking at the other classes will take ages (as always). They probably already have it worked out.
|
|
|
Feb 17, 2012, 12:31 AM // 00:31
|
#16
|
Lion's Arch Merchant
Join Date: Nov 2007
Guild: Sacred Forge Knights
Profession: W/P
|
no update for Warning the Tengu HM? I am sick of soar dying
|
|
|
Feb 17, 2012, 12:35 AM // 00:35
|
#17
|
Forge Runner
Join Date: Sep 2010
Location: Somewhere far away from you
Guild: The Mirror of Reason[SNOW]
Profession: W/
|
@Xsiriss: They have been cranking out updates right and left this year and your bitching because you haven't seen the one you want yet?
Even though the AI improvement wasn't directed toward melee heroes its still good to see Anet cares about how they use skills universally.
|
|
|
Feb 17, 2012, 12:44 AM // 00:44
|
#18
|
Furnace Stoker
|
Thanks for the update ANet! Lots of great updates to GW1 recently, you really must be close to releasing GW2, raised the bug bar, and freed up some dev resources.
Quote:
Originally Posted by Xsiriss
For the love of...give us the godamned second part of the ele update! A stagger was understandable, to gauge the effects of the elites. This is just ridiculous, New Year and WoC is out of the way.
|
Frankly I am not too keen on the ele update coming so soon before thorough testing. There are already some level 36 ele mobs in HM that are getting hard to deal with which would probably make them even more overpowered after the second part of the ele update.
Last edited by Daesu; Feb 17, 2012 at 01:00 AM // 01:00..
|
|
|
Feb 17, 2012, 12:52 AM // 00:52
|
#19
|
Pre-Searing Vanquisher
Join Date: Jun 2005
Guild: Fifteen Over Fifty [Rare]
|
AH! I just beat Tracking the Corruption in HM...it took me at least 25 tries. I knew I should have given up and hoped for a rebalance.
__________________
I like pizza.
|
|
|
Feb 17, 2012, 01:17 AM // 01:17
|
#20
|
Lion's Arch Merchant
Join Date: Jun 2005
Location: Fishing Village in Wizard's Folly
Profession: R/
|
D'oh! Figures. I just went through all the WoC quests for the first time in HM last week. Seems I could've saved myself the headache when I got to tracking the corruption. Ah, well. Glad they changed it.
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 05:23 PM // 17:23.
|